3 original games · Free to play · No sign-up

Platform games: pick your way across

A jump, a swing or a carefully placed bridge can change the route ahead. These platform games focus on reading a course and learning how your character moves, with distinct controls for each style.

Choose your game ↓

Choose a game

Where to start

Skythread uses one held action and release timing. Lantern adds walking, variable-height jumps and a lantern for inspecting traps. Skybrick takes the movement into 3D with camera control and bridge repair. Use the game page to check the controls before loading.

All games load after you press Play. Saves stay in this browser on this device. Each game page lists its controls, orientation and current device support.

Before you play

Which game has the fewest controls?

Skythread Swing uses a hold-and-release action for swinging, with Space or the mouse. Lantern needs movement, jump and inspect; Skybrick also needs camera and build controls.

Can I practise after a mistake?

Yes. Lantern returns you to the latest checkpoint after a death. Skythread rescues add five seconds. Skybrick has a Recover control. Each game explains its own result and save rules.

Are these endless obstacle courses?

No. Each has eight authored rooms, routes or courses. Completing a stage unlocks the next; you can replay completed stages to improve your result.

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